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Thread Statistics | Show CCP posts - 18 post(s) |

KIller Wabbit
The Scope Gallente Federation
449
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Posted - 2013.10.17 09:22:00 -
[1] - Quote
CCP Fozzie wrote:Tubrug1 wrote:Why are Freighters becoming faster? They're getting faster for long warps, slower for short warps. We didn't want to have speeds too low with the new system, as it would have been easy for the slowest ships to become prohibitive.
According to my old physics text speed is Distance divided by time. According to you chart for the very typical distances of 20 and 50 AU, Rube release is going to significantly nerf freighter speed.
Like freighter pilots aren't already pissed off about how slow they move as it is.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
449
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Posted - 2013.10.17 09:42:00 -
[2] - Quote
CCP Fozzie wrote:And now a quick note on freighters. We knew that we wanted to expand the spread between the slowest warping ships and the fastest, and we didn't want to take the tempting but potentially damaging route of just buffing everything and making the galaxy smaller for every ship.
Obviously there's a fine line to walk here, but I think we found a strong compromise with the amount that we raised the freighter and JF warp speeds. It is definitely an increase in their average warp times, which is intentional. But it's not back breaking and I believe that it's quite well balanced in relation to their massive cargoholds. For trips where faster warp speeds are needed, people always have the choice of taking smaller volumes in something like an industrial or DST.
Options like adding rigs to freighters could very well happen someday, as we're fairly open that that idea and have been giving it some thought. However we're not going to commit to anything along those lines at this time.
Let's disconnect from what we think ships should do and connect with the reality of game play - this is going to suck. Period.
Sometimes grand ideas just **** a customer off. CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
449
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Posted - 2013.10.17 09:51:00 -
[3] - Quote
Vrenth wrote:BloodMia wrote:Matthias Thullmann wrote:I don't see why the slope needs to be linear.... why not exponential? That way battleships+ lose maybe 1-2% of warp acceleration while frigates gain 50-75% faster acceleration.
CCP summon your math wizards! This Kahega Amielden wrote: Why is the current proposal bad?
Because if you need to create a bigger delta than now, you don't need to make heavy thing MUCH slower when you're already making lighter ship MUCH faster! It seems that the initial goal was to widen the gap between fast/slow boats, to make warpspeed meaningful again, not to "stealth" nerf already slow boats into slower boats. There is a big difference between "hey, those inty don't warp fast enough to catch battleship" and "hey freighter pilot really have a fun day piloting those, lets make them feel the pain" Freighter part of your complaint is invalid. Freighters travel time is now faster in most cases if you look at their charts.
There's a chart argument and then there's the reality of routes in EVE. Overall the time is going to be painfully longer.
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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KIller Wabbit
The Scope Gallente Federation
449
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Posted - 2013.10.17 10:00:00 -
[4] - Quote
Garviel Tarrant wrote:KIller Wabbit wrote:CCP Fozzie wrote:And now a quick note on freighters. We knew that we wanted to expand the spread between the slowest warping ships and the fastest, and we didn't want to take the tempting but potentially damaging route of just buffing everything and making the galaxy smaller for every ship.
Obviously there's a fine line to walk here, but I think we found a strong compromise with the amount that we raised the freighter and JF warp speeds. It is definitely an increase in their average warp times, which is intentional. But it's not back breaking and I believe that it's quite well balanced in relation to their massive cargoholds. For trips where faster warp speeds are needed, people always have the choice of taking smaller volumes in something like an industrial or DST.
Options like adding rigs to freighters could very well happen someday, as we're fairly open that that idea and have been giving it some thought. However we're not going to commit to anything along those lines at this time. Let's disconnect from what we think ships should do and connect with the reality of game play - this is going to suck. Period. Sometimes grand ideas just **** a customer off. Makes freighters easier to catch. Which makes Eve less safe Good change.
I'll repeat what has already been stated by someone else - if you are having problems catching a freighter now you need to hang up your PvP hat. THE ONLY thing stopping wholesale slaughter of freighters right now is the drop risk/reward. Freighters are never safe. CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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